Level concepts complete :)

It's been a long week, but I'm happy to say that all of the 26  missions  (we may add a few more) for the core campaign in little soldiers have been roughed out and all of the world map nodes have levels attached to them. Now begins the daunting work of  playtesting and making sure our difficulty curve is accessible to new players and that we introduce new concepts at the right pace to keep players engaged.

A big thanks to Z for all his help on the levels :)  "With testers like these, who needs game designers?"

2 comments
Dec 12, 2009
Mark McCoy said...
That sounds like Z alright... Congrats! Progress marches forward!
Sep 10, 2010
mikewmusic said...
Hi Raincity!

I was really impressed with Little Soldiers HD.  It's a great game!

I compose and produce music and sound effects for animation, games, film, tv, audiobooks, and iPhone/iPad applications.  

If you're in need of original music, sound design/effects or audio editing for any of your apps, or know any other developers that are looking for such services, please let me know! You can check out my online portfolio here:

http://www.mikeweisermusic.com/mikeweisermusic/soundtracks.html

Nice job on all your application development so far!  Let me know if I can be involved with future apps as well as updates of current software.

Hope to hear from you soon.

Thanks!

Mike Weiser

p.s. The popular iPhone application, StickWars, includes my composition for in-game music!  Macworld awarded Ramp Champ the "Best Designed Game" of 2009.  I composed music for the Plunderin' Pirates and Star Struck ramps!

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