Progress is happening
It's hard to imagine that on Oct 20th (a month and 10 days ago) the game looked like this.
and now It's starting to look a lot more finished. It's amazing how art can make a game "sing" :)
There are still lots of little details I would love to add, but I'm not sure we'll get the time. When you earn a medal for your performance on a level, i want to have it added to the folder in a rewarding way, with a sound and some particles or something like that. It would be nice to tweak the layout of the information on the folder to make it more attractive, but we'll see. Some things inevitably get pushed off to a future update after the games released. Hopefully by the end of the week, we'll be able to do a similar before and after shot for the in game levels and see how far those have come in what is really a very short amount of time. It's encouraging to remind ourselves of all the progress we've made as we march slowly toward releasing the game working on little tweaks and forgotten features and feeling like progress is slowing down.

Reminds me in some ways of the maps in the Indiana Jones travel scenes.
I would have imagined some kind of motorbike/sidecar as a low travel reward, but whatever.. it's definitely a nice extra touch :)
oh.. and btw it's Kinetic not Kenetic. (I know that's only on your 1337 programmers art screenshot - but just in case that got carried through from there...)
-Z-
and nice catch with the mispelling =D
The smart-cam or camera snapping to the centre of each area sounds cool (presuming I understand that bit correctly)
:)
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